NodeShield · Game server DDoS protection

Game server DDoS protection,
wherever you host.

Put a protected address in front of your FiveM, Minecraft or other game server. Players connect to NodeShield in Singapore, Gcore filters the attacks, and clean traffic goes on to your server at the host you already use.

GcoreDDoS filtering partner
Players connecting to a NodeShield protected address, with attack traffic stopped and clean traffic relayed to a server that stays at its own host
GCORE PROTECTED200+ TbpsGcore global filtering capacity

NodeShield traffic is routed through Gcore's global filtering network, then through our gateway in Singapore to your server. View Gcore specifications ↗

01

Your address stays in the back

Players connect to the NodeShield address and never need to see your server's own IP.

02

Filtered at the edge

Gcore inspects TCP and UDP traffic to separate attack packets from real players. FiveM and Minecraft get filters made for those games.

03

Keep your host

Nothing moves. NodeShield passes clean traffic to the server you already run, at any provider. It runs in Singapore, so it suits servers and players in or near Asia.

Pricing

Pay for the players
you actually serve.

One rate: $0.0165 per player per day. Pick your player slots. Each day is billed on the most players online at once, never more than your slots and never under 50.

  • Prepaid from creditTop up USD credit in your dashboard, the same way as pay-as-you-go. To order, you need one day of credit at your slots.
  • Billed once a dayEach UTC day is charged on that day's peak players, up to your slots. Change your slots or switch it off whenever you like.
  • 50 players minimumA day with protection on costs at least 50 players, $0.83. A day it stays off costs nothing.
502048
$ 1.65 /day

30 days at full slots: $49.50 · $0.0165/player/day

The most a day can cost at these slots. Quieter days cost less, down to the 50-player minimum. No commitment. Prices are in USD.

Get NodeShield
From player to server

A protected front.
Your server behind it.

NodeShield sits between your players and your server. Only filtered traffic is relayed onward.

  1. 01Players connect

    Players join your protected address in Singapore: a shared IP with a port of your own.

  2. 02Gcore filters

    Gcore's filters inspect the traffic and drop the attacks.

  3. 03Your server answers

    Our gateway counts players, holds your slot limit and passes clean traffic to your server's own address and port.

Close the back door. Allow your game port only from our gateway's address. Your dashboard shows it. If your own IP answers directly, attacks can reach it without the filter.

Works with what you run

FiveM, Minecraft,
and other games.

Pick your game when you order. Your protected address is ready at once and goes live by itself as soon as our gateway reaches your server.

Setting up

Point your game
at the shield.

Two changes on your side: players connect to the protected address, and your game port only takes traffic from our gateway. Your dashboard shows the exact steps for your game.

  • A protected addressA port of your own on a shared protected IP, given the moment you order, like 151.246.170.126:30200.
  • Ready-made configFiveM gets its server.cfg lines. Minecraft gets its PROXY protocol settings.
  • Your own domainPoint an A record at it. Minecraft also gets an SRV record, so players type just the name.
FiveM · server.cfg
# Keep your endpoint_add_tcp / endpoint_add_udp lines as they are.
set sv_forceIndirectListing true
set sv_listingHostOverride "<your protected IP:port>"
set sv_endpoints "<your protected IP:port>"
set sv_proxyIPRanges "<our gateway's address>"

Your dashboard fills in your exact addresses. Keep your endpoint_add_* lines: your server still needs them to listen.

Worth knowing first

What changes,
and what doesn't.

NodeShield is a network filter and relay. It is honest about where its job ends.

Before you order

The details
that matter.

Protection is one layer of a reliable service. Your application, access controls and backups still matter.

What is the best DDoS protection for a FiveM server?

Look for three things: filtering made for FiveM traffic, a protected address in front of your real IP, and real player IPs still reaching your server. NodeShield gives you all three: Gcore's FiveM filter, a protected address in Singapore, and each player's IP passed along when they join.

What is the best DDoS protection for a Minecraft server?

Look for filtering made for Minecraft traffic, a protected address in front of your real IP, and PROXY protocol so you still see every player's IP. NodeShield gives you all three, for Java Edition servers and Velocity or BungeeCord proxies.

Does it work if my server is hosted somewhere else?

Yes, that is the point. NodeShield is for servers you already run with any hosting provider. You do not need to move it to Nodewave. It runs in Singapore, so it suits servers and players in or near Asia.

Will my players need to change anything?

They connect to your protected IP and port instead of your old address, or to your own domain pointed at it. FiveM players can keep finding you in the server list.

Is game traffic protected?

Yes. FiveM and Minecraft get Gcore's filters made for those games. Other games get Gcore's general TCP and UDP filtering.

What do I have to change on my server?

Allow your game port only from our gateway, and follow the steps your dashboard shows for your game: server.cfg lines for FiveM, PROXY protocol for Minecraft.

How are players counted?

A player counts once they have been connected for about a minute, with traffic both ways. On FiveM and Minecraft, server list pings, status queries, downloads and attacks never count, so they can't raise your bill. For other games, a player is one address with about a minute of traffic both ways.

What happens if my credit runs out?

A day that can't be paid pauses protection. It switches back on by itself once your credit covers it.

How do I order?

In your dashboard, create a new service and pick DDoS protection. You get your address at once, and it goes live as soon as our gateway reaches your server. Up to 3 per account.

Does it replace a firewall or application security?

No. Network DDoS filtering complements server firewalls, strong authentication and application controls.

NodeShield

Front your server with a shield.

Protection for the server you already run, priced by the day.

Get NodeShield