FiveM server not showing in the server list? How to fix it

Your server starts and players can join with the direct address, but nobody can find it in the FiveM server list. The cause is usually one of a few settings, and since October 2026 the listing itself is set up in the Cfx.re Portal. Work through these checks in order.

By the Nodewave team · Updated 8 November 2026

First, check how it fails

1. Fill in your listing in the Cfx.re Portal

Since 21 October 2026, a server's name, description, tags, language and images are managed in the Cfx.re Portal instead of server.cfg. Cfx.re copied existing details across where it could. Servers without them show “Missing server data (must be configured in Portal)” in the list, and restarting the server doesn't change that.

Sign in to the Portal with the account that created your server's license key, open that server, and fill in its name, description, language and up to five tags. Save, then check the list again.

2. Check the license key

Every public server needs a valid key in server.cfg:

sv_licenseKey "your-license-key"

Keys come from the Cfx.re Portal. If the console says the key is missing even though it's set, the server didn't load server.cfg: start it through txAdmin, or from the folder that holds server.cfg with +exec server.cfg. If the key is rejected, generate a new one in the Portal and restart.

There is more on keys, including a server.cfg that does not load, in the guide to the “no license key specified” error.

3. Make sure the server isn't private

4. Let Cfx.re reach your server

The server list doesn't just trust what your server reports. Cfx.re's own machines connect to your server to read its details and player count, from a short list of addresses published at static.cfx.re/ips.txt.

We have seen this on our own network: a game-aware DDoS filter let players in but blocked the list's checks, so the server disappeared from the list while players could still join directly. Allowing Cfx.re's addresses fixed it straight away.

5. Behind a proxy or protected address? List the right one

If players connect through a proxy or a protected address instead of the server's own IP, tell FiveM which address to advertise:

set sv_forceIndirectListing true
set sv_listingHostOverride "your-protected-ip:port"
set sv_endpoints "your-protected-ip:port"

Your provider gives you the exact values. Keep your endpoint_add_tcp and endpoint_add_udp lines so the server still listens, and make sure Cfx.re's addresses can reach the address you list.

6. Run a current server build

Update FXServer to the latest recommended build from the Cfx.re artifacts page. Very old builds can stop working with Cfx.re's services.

7. Give it a few minutes, then search properly

A freshly started server can take a few minutes to appear. Search for the name you set in the Portal, and check the server list's filters: settings that hide empty or full servers, languages and tags all narrow the results.

Still missing?

If players can join with F8 and connect ip:port but the server isn't listed, the problem is the listing: go back over steps 1 to 5. If they can't join at all, follow our guide to the “Failed to connect after 3 attempts” error.

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